Digital Video Techniques

Movie Maker Tutorial Exercises

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1.  Adjusting project audio

Your project may have audio on the audio portion of the video track, and audio on the audio/music track.  You can adjust the balance between these two tracks by clicking on the Set Audio Levels icon in Storyboard or Timeline View.    That opens a slider that you can adjust: 

This adjustment may best be left till last.  'Sup to you.

2.  Adjusting clip audio

You can adjust the audio of individual clips in either the audio portion of the video track, or the audio/music track.  

Insert a video clip that has audio.  In Timeline View, click the audio clip in the video portion of the track.  Then, click on Clip from the menu.  Then, put the cursor over Audio to see your options:  Mute, Fade In, Fade Out, Volume (adjust).  

You can get to these same four options by right-clicking and making your selection.  Click on the option to place a check beside it.  Click on it again to remove the check.

3.  Narrating your movie project

You can narrate all or part of you movie.  Click on the Narrate Timeline icon (the microphone) and you'll be taken to this window:

You'll need to make some setting choices before you begin.  First, check the mic level.  The VU meter (volume unit) should not stay in the red or there may be distortion.  Try to have your peak volume just below the red area.  Click on Show More Options for additional settings.

Time available is the amount of time you have available to talk before pre-existing audio clip starts.  You can only have one audio clip on the audio/music track at a time.  If you keep talking, it will push an existing audio clip to the right.

To avoid a problem in this area, you can click Limit narration to available free space on Audio/Music track.

Narration will begin where the play head is placed on the timeline.  To begin recording, click Start Narration.  

When you click Stop Narration, you'll be taken to a dialog box where you name the file you just recorded.  The file will automatically be saved as a .WMA (Windows Media Audio) file.  It will appear in the Audio/Music track, and you can then manipulate it as you can with any other file.

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